Fluxation is a board game based on flux diagrams, which are typical in programming for decads. Although it is based in something quite technical, it is shown in a easy and intuitive way. Adding, substracting and counting are the only needed things to be able to play.
In Fluxation, each player takes and places chips on the board, according to a set of basic rules, so they build an algorithm toghether. This algorithm consists in a serie of steps where there are additions, substactions or changes in the path that must be chosen for the next operations.
The goal is to reach a higher score than your opponent by running the algorithm generated by both players. Depending on how the players play, sometimes it will be better for one of them, and sometimes for the other one. A mix of skill and luck (quite more skill…) will make one of the players the winner at the end.The game was designed to be Print & Play so anyone could print it at home, grab a pair of scissors and start playing. A professional edition is on its way, but it is not a shot time project right now.
Some partners from University of Seville made a Java engine for Fluxation as a project for one of their subjects in the Software Engineering degree. It is far from being a friendly and completly functional software, but they have carefully worked a video where they explain the rules and the mechanics. Unfortunatelly it is only available in Spanish 🙁